![]() However ! i would look at some mobile/tablet options, such as When i first read this, my mind went to desktop/laptop software and DAWS. Its a great hobby, very interesting, deep and fun that you can easily lose just as many hours to as gamedev. ![]() The hard part is writing an actually good song, so you also might want to learn music theory. For example theres one called izotope vynil which simulates old equipment if you want retro stuff. These can really bring your sound to the next level. You can also use them to make your own sound effects for games. You can make your own sounds too with Serum for example, which is one of the most powerful synths right now. There are some retro sounding ones - recreations of legendary real synths. There are a lot of good free ones too, and the DAW comes equipped with good ones too. ![]() The best ones you have to buy outside of the DAW, and they can get really pricey. There are a lot of synths, these are called VSTs, plugins that you can use to create sound. I prefer FL because it has a much more intuitive interface in my opinion and its easy to work in quickly. Its a workflow difference.īeginners best start with FL studio or Ableton Live. ![]() Its a personal choice, they all have the same sound and can do the same things. ![]()
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